Bandai Spirits: 1/144 HGUC #018 Gundam GP01Fb Zephyranthes Full Burnern
OTM - 782133
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Articulation
- The head can swivel on a single ball-joint neck.
- Shoulder joints can slightly swing forward.
- The arms can...
- Swing on a peg-and-socket joint.
- Raise horizontally. (The shoulder armors can pivot to avoid interference with the arm articulation.)
- The upper arms can rotate.
- Both the elbow can knee joints can only bend up to 90 degrees.
- The manipulators can swivel on a ball-and-socket joint.
- The waist can only rotate 40 degrees.
- The front and side skirt armors can pivot to avoid interference with the leg articulation.
- The upper thighs can swivel on a ball-and-socket joint, though in an extent.
- The ankles can tilt/pivot in a limited manner.
Weapons/Other Gimmicks
- Includes non-transformable Core Fighter II Full Burnern.
- The right hand is swappable.
- Each of the weapons must be wielded by their respective hand parts.
- Beam Saber hilts can be optionally removed from the backpack if one prefers to display the model kit holding the single-piece Beam Saber.
- The shield can mount onto...
- Any of the forearms, though the default position is on the left.
- Two different positions on the adapter.
Tips & Tricks
- For better results, some or most of the details are needed to be painted and panel-lined with Gundam markers and/or Mr. Color paints.
- Topcoat (Mr. Hobby recommended) can be used to protect applied stickers and if any, marking decals and painted details.
- The safety flag on the V-fin can be optionally trimmed off.